#include "LPieceModel.h"

LPieceModel::LPieceModel(const Position& position)
        : PieceModel(position)
{
    addBlock(Position(2, 1));
    addBlock(Position(2, 2));
    addBlock(Position(2, 3));
    addBlock(Position(3, 3));
}

LPieceModel::~LPieceModel()
{
}

